
The "release to convoy" value is so you can arrange for a stock to be kept at the warehouse, where any overstock is sold to the market and the convoy is loaded from warehouse stock. If you want to get your warehouse steward buying raw materials from the market, you'll have to set your buying price for 120%, This basically means that the steward will buy all excess market stock until either it levels at two green pips or fills your warehouse (whichever is sooner) When you edit the "Block" setting, you'll find there are changable values per good, one is for how many goods to keep from market and the other is how many goods to release to convoy. (Depending on which game/difficulty settings you've chosen will alter how effective these values are and how long prices take to change when a stock depletes) All of this is based on an impressively real-time simulated cycle of goods, which developer Gaming Minds has taken over from Patrician 4. To begin with your produce might be slow to sell, at least until any already existant stock depletes enough to raise the price. Only the English use this behemoth in their military fleets. It is the most powerful ship in the game. While it is possible to keep the default values, it can be best to buy goods up to 115% and sell at over 130% to maximize profit. The Liner is a purchasable ship in Port Royale 3: Pirates and Merchants. (Might change based upon difficulty settings) So you might consider setting limits on how much cargo should be loaded (and/or unloaded)ĭefault pricingThe pricing structure in Port Royale 3 uses percentages where 100% is the production cost (The base cost to produce) and 120% is usually the price you'll see goods sold for in ports. You should take caution when using "Maximum" for loading/purchasing, as your captain could potentially load your entire fleet with just one cargotype therefore blocking other types from being loaded. Warehouse Steward "limits" are ignored since it's up to you to work out what goods are needed or should be picked up. Load Goods from the Warehouse (If you have goods at a warehouse there) In the second Port Royale 3: Pirates and Merchants walkthrough video, you will learn about the construction and management of sailing ships and merchant convoys. Unload Goods to Warehouse (If you have a warehouse available there)

The custom rules step logically through available orders that you have set, your captain will do the following at each city (unless told to skip a city or due to an event):

It can be extremely powerful if used correctly for managing a route as you can buy/sell to the market as well as move goods too and from your convoy to your warehouse (if you have one in that port) " My Strategy" is where you can create your own custom strategy.
